Gotta Catch 'Em All
When teaching a lesson how do you "catch 'em all"? That is, how do you keep all students engaged and how can you provide access points for all student?
In my last post I discussed what I learned about behavior management from ITL 608, but the real focus of the class was understanding the learning map and how to create effective learning plans using Universal Design Learning, or UDL, and the six elements, teaching standards, the big question, student knowledge, student skills, learners' needs, and the teacher. Effective learning plans take these parts into consideration to benefit the student by creating lessons that are accessible and help the student growth. These help the teacher by creating lessons that are effective and minimize behavior issues due to student confusion.
Using the knowledge I have gained from this class I will implement learning plans that follow the learning map. These will take into consideration what they will learn in terms of content and social-emotional growth and include a reflection of how the lesson went and what can be improved. I will also implement more formative assessments to help make adjustments on the fly and help students who are struggling to catch up before the lesson is over or it is too late make up the difference in knowledge.
This ties closely to:
TPE 4: Planning Instruction and
Designing Learning Experiences for All Students
The following is an example lesson plan that I created based on what what I had learned from the class and teacher observations that I had made during the course:
What is your understanding of UDL and how do you incorporate the specifics of you, your class, and your individual students into your lesson plans? How will you catch 'em all?
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